I currently work as a non-commissioned officer for the all-mighty IDF (Israeli Defence Force). Yes, technically I am a solider. Where I work, I write code and have my own Linux box, so it's a good place to serve, but you won't get any more information than this, sorry.
On my personal time, I hack the Linux kernel. I've been doing this since July 2000, when I had to fix a few bugs I found in the kernel. I also study for courses in an Open University.
I also write nodes on Everything2, see my home node
I am an IRC junky, regularly sitting in #kernelnewbies, helping clueless people hack the kernel on my free time (which evaluates to almost 0 during the week).
I see massive amounts of Japanese Animation (a.k.a as Anime).
C++: I had some C++ experience coding stuff from books, coding stuff form scratch for myself and in the notorious MFC. I really hate this programming language. It's too statical for an object oriented language, unlike Python.
Python: I took this back in 2001, and since then I've had the change to write some scripts here and there to help out with tasks I needed to do on my system. The bigest thing I wrote was a full fledged IRC fserver though I never released it.
Perl: Been there, done that. Liked it for small scripts, will never use it for large apps.
PHP: The nicest and most robust web scripting language I've even encountered. I write all of my sites using this language.
Pascal: This is the language that really brought me into the programming scene. I scrutinized this language completely from 1995 till 1997 until I discovered I can also coe in C and C++. I even had some Borland Delphi programming experience back in those days. I haven't touched this language in since as I find no practical uses for it other than learning pleasure.
bash: Wrote scripts here and there. I released one script and it got quite popular among the UNIX useers of dhs.org.
GNU make: Writing Makefiles is fun. I sometimes get excited and use all the LISPish features of gmake to their extents just to shrink the size of the makefile a few bytes more, thus showing the bad syndrome of 'make is not a scripting language'...
LISP/Scheme: Gotta love it. I wish I would dedicate time to learn it completely.
OpenGL: Wrote a bunch of unreleased stuff using this nice environment. Some of my unreleased projects include: The Sokoban game in full-fledged 3D graphics ; A fully playable Rubik's cube, physical emulation of particles with collision detection.
QBasic: This was back in my early programming days in 1992-1994. I remember I wrote a very simply emulator (which was graphic) for a very early computer, for studying purposes.
ASP (javascript): There was some time I used to write Microsoft-oriented websites for money. Well, that time is over and I hope I'll never have to get paid to do that again.